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WHO WE ARE:

Mark Bradshaw
Development Director

Mark Bradshaw is the Director of Development of Stratogon Entertainment Corp. He holds a BS in Computer Science with an option in Mathematics from the California State University of Long Beach. With over 15 years in computer graphics and games development he has worked for several major game developers and has over 20 published game titles to his credit. After working for 5 years in image and video processing he developed his first Edutainment title for HyperKnowledge. The experience landed him a job at Sega as a producer / programmer and he led a team to create the very successful “Lose your Marbles” game that was part of the Windows 98 plus pack. He later worked as a lead programmer on “Warsport”, one of the first Internet only real-time strategy games that supported voice communication online. After shipping the first person shooter “Klingon Honor Guard” and the strategy game “Civilization II test of time” for Microprose, he helped to start a company called AweGames, where he still holds an ownership partner position. While at AweGames as Project Director / Lead Programmer, he developed several children’s games with some of the biggest licenses in the industry attached to them. Some of these titles included SpongeBob, Shrek 2, Avatar: The Last Airbender, Spiderman 2, Jimmy Neutron, Codename: Kids Next Door, and several others. After several years at Awe, Mark helped to start Stratogon Entertainment. Stratogon continued to do work for AweGames as well as others. While doing work for these companies Stratogon began developing their own technologies and intellectual properties.

Mark Bradshaw now runs the day-to-day development operations for Stratogon Entertainment Corp. With his strong technical background and large number of shipped games he is able to oversee the technical improvements to their game engines and focus development in a way to maximize efficiency and help to facilitate great on-time and on-budget games.

ABOUT STRATOGON:

Stratogon’s Bio

Stratogon Entertainment is a Florida Corporation started in 2005 located in Weston Florida. Much of that time has been spent developing it’s own internal technologies and building a network of top game talent as well as it’s own games and Intelectual properties. Stratogon Entertainment also does work with Publishers and other game studios that fit its interest in developing the highest quality products, with attention to detail. Currently Stratogon has several hot games in development, one of which is due to ship at the end of Febuary 2008 and is fully owned by the studio.

Stratogon’s Technologies

Stratogon Entertainment Corp has several game technologies that it uses for its game development. Each technology has a different use for different types of game applications. All of these technologies have been created for a different purpose.

Stratogon Game Framework – This game framework is primarily used for PC game development. It is excellent for 2D and 2D / 3D game development. This engine has a powerful scripting system that allows for easy modifiability and quick prototyping. It is being used for downloadable games, and has been used for AAA children’s game titles.

Stratogon XNA framework – This game framework is great for small and simple downloadable games for the XBOX 360 XBLA system as well as PC downloadable games. It has a hightmap driven modifiable terrain system. It supports powerful shaders and various mapping techniques. It has technologies to dynamically create normal and other high detailed maps allowing a very high quality modeling capabilities with a very small download footprint making it perfect for the XBLA system.

Unreal 3 – This engine is the top of the line in game engines. It is one of the most popular and powerful game engines in existence. This game engine is great for very high end, high budget console games. With the ability to go cross platform to several consoles it boasts an easy development path for first person shooter type games.

Amp 2 Engine – Stratogon is currently working with 4D Rulers to help to make this game engine one of the top game development engines in the game industry. This engine is perfect for several different game applications and is one of the most flexible and dynamic engines we have come across. We highly recommend this engine for game development as well as simulations and/or “Serious Games”.

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